Sleight: Difference between revisions

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(All but 2 sleights are here, and they're being discussed on the talk page; Rewrote lead)
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[[Image:Ragnarök.jpg|right|thumb|200px|Sora uses Ragnarok in Chain of Memories.]]
[[Image:Ragnarök.jpg|right|thumb|200px|Sora uses Ragnarok in Chain of Memories.]]
'''Sleight''' (from "[http://en.wikipedia.org/wiki/Sleight_of_hand sleight of hand]"; ストック技 ''sutokku-gi'', "stock technique" in the Japanese versions) is the term used to refer to certain three-card combinations in ''[[Kingdom Hearts: Chain of Memories]]''. They are learned by either [[Sora]] or [[Riku]]. Sleights may be learned upon level-up, or they may be acquired through story events (as in the case of Trinity Limit). More powerful than single-card attacks, [[magic]], or [[summons]], sleights are often used in [[boss]] battles. Each sleight has a specific value it must equal, or have certain cards used to activate it. Also, the first card of a sleight will be unavailable to use for the remainder of the battle unless an Elixir or Megalixir is used, meaning that constant sleights will reduce the size of a deck. A player can activate a 2 card sleight on one condition. Instead of selecting a third card, selecting the reload card will activate the sleight, regardless of the number of cards. However, most sleights will not activate this way, as a sleight will often call for exactly 3 cards. Thereby, this will result in the 2 cards being used for their original use, although the number total is still combined (making this a good tool for Reverse/Rebirth, in which a low card deck could still activate Dark mode). 
'''Sleight''' (from {{nihongo|"[[wikipedia:Sleight of hand|Sleight of hand]]|ストック技|sutokku gi|lit. "stock technique"}}) is a term used in ''Kingdom Hearts: Chain of Memories'' to refer to certain combinations of three cards that produce unusual effects. They are used by Sora, Riku, and most bosses in the game. Sora may learn his Sleights through leveling up, progressing through the story, obtaining certain cards, or by finding them in treasure chests, while Riku starts the game with all of his Sleights. Each Sleight has certain requirements to be activated, and most require all three stockable cards to be a certain type or value. Some Sleights only require two cards - these Sleights will activate if the stocked cards don't fulfill any three-card Sleight, and can be activated with only two cards if desired by "stocking" the reload card instead of one in the player's deck. As the Sleights are part of a stocked combo, the first card in the sleight will disappear from the player's deck unless certain [[Enemy Cards]] are activated, but they can be recovered with high-level [[Item Cards]].
 
== Attack Sleights ==
Attack sleights are formed by combining 3 [[Attack Card]]s.  


==Sora's Sleights==
===Attack Sleights==
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== Magic Sleights ==
===Magic Sleights===
Magic sleights are formed from 2-3 [[Magic Card]]s.<br />''See the [[Magic]] page for information regarding naming conventions and spell levels.''
''See the [[Magic]] page for information regarding naming conventions and spell levels.''
 
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== Friend Sleights ==
===Friend Sleights===
 
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== Riku's Sleights ==
==Riku's Sleights==
[[Riku]] does not learn sleights upon reaching a certain level. Rather, he has access to four sleights throughout the entire game, unless Dark Mode has not been activated or he does not have access to a [[King Mickey]] Friend Card. As a result, MM Miracle is the only sleight Riku can activate outside of Dark Mode. In ''Re:Chain of Memories'', Riku is also able to use Holy Burst and three [[Duel]] sleights outside of Dark Mode.
[[Riku]] does not learn sleights upon reaching a certain level. Rather, he has access to four sleights throughout the entire game, unless Dark Mode has not been activated or he does not have access to a [[King Mickey]] Friend Card. As a result, MM Miracle is the only sleight Riku can activate outside of Dark Mode. In ''Re:Chain of Memories'', Riku is also able to use Holy Burst and three [[Duel]] sleights outside of Dark Mode.


===Attack sleights===
===Attack Sleights===
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===Friend sleights===
===Friend Sleights===
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===Duel sleights===
===Duel Sleights===
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Revision as of 19:00, 6 March 2009

File:Ragnarök.jpg
Sora uses Ragnarok in Chain of Memories.

Sleight (from "Sleight of hand (ストック技 sutokku gi?, lit. "stock technique")) is a term used in Kingdom Hearts: Chain of Memories to refer to certain combinations of three cards that produce unusual effects. They are used by Sora, Riku, and most bosses in the game. Sora may learn his Sleights through leveling up, progressing through the story, obtaining certain cards, or by finding them in treasure chests, while Riku starts the game with all of his Sleights. Each Sleight has certain requirements to be activated, and most require all three stockable cards to be a certain type or value. Some Sleights only require two cards - these Sleights will activate if the stocked cards don't fulfill any three-card Sleight, and can be activated with only two cards if desired by "stocking" the reload card instead of one in the player's deck. As the Sleights are part of a stocked combo, the first card in the sleight will disappear from the player's deck unless certain Enemy Cards are activated, but they can be recovered with high-level Item Cards.

Sora's Sleights

=Attack Sleights

Ability Description Obtained Requirements
Sliding Dash Slide toward distant targets for a close-range attack. Level 2 Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (10-15)
Three attack cards of the same type.
Blitz Unleash a powerful three-hit combo upon the enemy. Level 17 Kingdom Key (card).png + Three Wishes (card).png + Crabclaw (card).png (10-15)
Three attack cards of differing types.
Stun Impact Stun surrounding enemies with a single attack. Level 7 Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (20-23)
Three attack cards of the same type.
Zantetsuken Break a card and render it unreloadable until the end of the battle. Level 27 in CoM
Level 22 in Re:CoM
Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (0 or 27)
Strike Raid Hurl the Keyblade forward, stunning and dealing damage to enemies in its path. Level 12 Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (24-26)
Sonic Blade Rocket across the field, striking down any enemies in the way. Press the A/Triangle button for up to six additional attacks. Level 22 in CoM
Level 27 in Re:CoM
Kingdom Key (card).png + Three Wishes (card).png + Crabclaw (card).png (20-23)
Three attack cards of differing types.
Ars Arcanum Rain a flurry of blows upon the enemy. Level 37 in CoM
Level 42 in Re:CoM
Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (1-6)
Ragnarok Leap into the air and fire a stream of rays in front of you. Level 47 in CoM
Level 52 in Re:CoM
Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (7-9)
Trinity Limit Inflict heavy damage on all enemies in sight. Enter Castle Oblivion Kingdom Key (card).png + Donald Duck (card).png + Goofy (card).png
Kingdom Key (card).png + Goofy (card).png + Donald Duck (card).png
Donald Duck (card).png + Kingdom Key (card).png + Goofy (card).png
Donald Duck (card).png + Goofy (card).png + Kingdom Key (card).png
Goofy (card).png + Kingdom Key (card).png + Donald Duck (card).png
Goofy (card).png + Donald Duck (card).png + Kingdom Key (card).png (CoM only)

Magic Sleights

See the Magic page for information regarding naming conventions and spell levels.

Ability Description Obtained Requirements
Fira Sizzle the opposition with powerful fire magic. Defeat Axel on the 1st floor. Fire (card).png + Fire (card).png
Firaga Scorch the opposition with supreme fire magic. Defeat Axel on the 1st floor. Fire (card).png + Fire (card).png + Fire (card).png
Blizzara Chill the opposition with powerful ice magic. Default Blizzard (card).png + Blizzard (card).png
Blizzaga Freeze the opponent with supreme ice magic. Default Blizzard (card).png + Blizzard (card).png + Blizzard (card).png
Thundara Shock the opposition with powerful lightning magic. Defeat Larxene on the 6th floor. Thunder (card).png + Thunder (card).png
Thundaga Fry the opposition with powerful lightning magic. Defeat Larxene on the 6th floor. Thunder (card).png + Thunder (card).png + Thunder (card).png
Cura Restore a lot of HP. Default Cure (card).png + Cure (card).png
Curaga Restore a very large amount of HP. Default Cure (card).png + Cure (card).png + Cure (card).png
Gravira Deal damage relative to the enemy's remaining HP. Find Gravity. Gravity (card).png + Gravity (card).png
Graviga Deal damage relative to the enemy's remaining HP. Find Gravity. Gravity (card).png + Gravity (card).png + Gravity (card).png
Stopra Halt enemy movement for a long period of time. Find Stop. Stop (card).png + Stop (card).png
Stopga Halt enemy movement for a very long period of time. Find Stop. Stop (card).png + Stop (card).png + Stop (card).png
Aerora Blow away surrounding enemies and inflict damage. Defeat Riku on the 7th floor. Aero (card).png + Aero (card).png
Aeroga Blow away all enemies in a large radius and inflict damage. Defeat Riku on the 7th floor. Aero (card).png + Aero (card).png + Aero (card).png
Fire Raid Hurl the Keyblade and inflict fire damage. Monstro Bounty Fire (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Blizzard Raid Hurl the Keybade and inflict ice damage. Olympus Coliseum Bounty Blizzard (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Thunder Raid Hurl the Keyblade and inflict lightning damage. Neverland Room of Rewards Thunder (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Gravity Raid Hurl the Keyblade and trigger Gravity upon impact. Halloween Town Room of Rewards (CoM only) Gravity (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Stop Raid Hurl the Keyblade and trigger Stop upon impact. Wonderland Room of Rewards (CoM only) Stop (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Judgment Hurl the Keyblade toward the enemy for multiple attacks. Destiny Islands Bounty Aero (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Reflect Raid Hurl the Keyblade and make it ricochet around to strike many enemies. Hollow Bastion Bounty Cloud (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Homing Fira Cast a Fira spell that seeks out the targeted enemy. Neverland Bounty (CoM only) Aero (card).png + Fire (card).png + Fire (card).png
Aero + Fire + Any magic card
Firaga Break Inflict fire damage on enemies in front of you with a powerful attack. Twilight Town Bounty (CoM only) Fire (card).png + Mushu (card).png + Kingdom Key (card).png
Mega Flare Incinerate all enemies in a wide area. Level 52 in CoM
Level 57 in Re:CoM
Mushu (card).png + Fire (card).png + Fire (card).png
Homing Blizzara Cast a Blizzara spell that seeks out the targeted enemy. Atlantica Bount Aero (card).png + Blizzard (card).png + Fire (card).png
Aero + Blizzard + Any magic card
Aqua Splash Spray melted ice at the enemy over a period of time, inflicting ice damage. Monstro Room of Rewards Blizzard (card).png + Fire (card).png + Aero (card).png
Shock Impact Simba's roar sends enemies flying and triggers Stop. Atlantica Bounty Simba (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Tornado Blow away enemies in a wide area, inflicting damage and stunning them. Level 32 in CoM
Level 37 in Re:CoM
Aero (card).png + Gravity (card).png + Simba (card).png
Aero + Gravity + Any summon card
Quake Inflict damage on all ground enemies with a violent tremor. Atlantica Room of Rewards Gravity (card).png + Simba (card).png + Fire (card).png
Gravity + Simba + Any magic card
Warpinator Eliminate the closest enemy. Not always successful. Defeat Riku on the 8th floor. (Re:CoM only) Stop (card).png + Gravity (card).png + Aero (card).png
Warp Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful. Twilight Town Room of Rewards Stop (card).png + Aero (card).png + Aero (card).png
Bind Hold enemies in place. Enemies can still attack from their positions. Eeyore - 100 Acre Wood (CoM)
Halloween Town Room of Rewards (Re:CoM)
Gravity (card).png + Stop (card).png + Fire (card).png
Gravity + Stop + Any magic card
Confuse Temporarily confuse enemies so they attack less often. Piglet - 100 Acre Wood Genie (card).png + Tinker Bell (card).png + Simba (card).png
Genie + Tinker Bell + Any summon card
Terror Strike fear in the enemy so they no longer approach. Enter Halloween Town Simba (card).png + Simba (card).png + Jack (card).png
Any summon card + Any summon card + Jack
Simba (card).png + Mushu (card).png + Potion (card).png
Simba + Mushu + Any item card
Synchro Set surrounding enemies' HP to that of the target. Rabbit - 100 Acre Wood (CoM)
Wonderland Room of Rewards (Re:CoM)
Cure (card).png + Gravity (card).png + Aero (card).png
Gifted Miracle Reload cards and reset the counter while restoring HP to friends and foes alike. Halloween Town Bounty Simba (card).png + Fire (card).png + Jack (card).png
Any summon card + any magic card + Jack
Bambi (card).png + Blizzard (card).png + Potion (card).png
Bambi + Blizzard + Any item card
Teleport Rematerialize behind the targeted enemy, stunning it for a short time. Neverland Bounty Fire (card).png + Fire (card).png + Peter Pan (card).png
Any magic card + Any magic card + Peter Pan
Stop (card).png + Aero (card).png + Potion (card).png
Stop + Aero + Any item card
Holy Inflict damage on a targeted enemy and all surrounding enemies. Level 42 in CoM
Level 47 in Re:CoM
Mega-Ether (card).png + Megalixir (card).png + Potion (card).png
Mega-Ether + Megalixir + Any item card
Lethal Frame[1] Stop time for all enemies and deal multiple blows on the closest enemy. Level 37 (Re:CoM only) Stop (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Firaga Burst Incinerate enemies nearby with a meteor shower-like attack. Clear Balloon Glider (Re:CoM only) Fire (card).png + Fire (card).png + Gravity (card).png
Magnet Spiral Pull multiple enemies closer before attacking them. Defeat Riku on the 9th floor. (Re:CoM only) Gravity (card).png + Gravity (card).png + Kingdom Key (card).png
Freeze Freezes nearby enemies, attacking a frozen enemy deals greater damage. Defeat Vexen on the 10th floor. (Re:CoM only) Blizzard (card).png + Blizzard (card).png + Stop (card).png

Friend Sleights

Ability Description Obtained Requirements
Wild Crush With Donald's help, Sora uses Goofy as a battering ram and charges at nearby enemies. Default (ReCOM). Goofy (card).png + Donald Duck (card).png + Kingdom Key (card).png
Magic Lv2 Donald double-casts Fira, Blizzara, Thundara, or Cura. Default Donald Duck (card).png + Donald Duck (card).png
Magic Lv3 Donald double-casts Firaga, Blizzaga, Thundaga, or Curaga. Default Donald Duck (card).png + Donald Duck (card).png + Donald Duck (card).png
Blazing Donald Donald flubs a Fire spell... Agrabah Room of Rewards (CoM) Fire (card).png + Donald Duck (card).png + Fire (card).png
Fire + Donald Duck + Any magic card
Stardust Blitz Knock up to three of Donald's fireballs towards the enemy Twilight Town Room of Rewards (Re:CoM) Donald Duck (card).png + Fire (card).png
Goofy Charge Goofy rushes at enemies, bashing and stunning them with his shield. Default (CoM) Goofy (card).png + Goofy (card).png
Goofy Tornado Lv2 Goofy whirls his shield around, bashing enemies on a wide area for a fixed period of time. Default (Re:CoM) Goofy (card).png + Goofy (card).png
Goofy Tornado Lv3 Goofy whirls his shield around, bashing enemies in a wide area. Default Goofy (card).png + Goofy (card).png + Goofy (card).png
Goofy Smash Goofy bashes enemies into the air, Sora smacks the enemy higher into the air, by using the reaction command (triangle button) Goofy Smashes enemy to the ground. Default (Re:CoM) Goofy (card).png + Kingdom Key (card).png
Lucky Bounty Lv2 Pluto digs up cards and HP recovery orbs and Moogle points from the ground. Default (Re:CoM) Pluto + Pluto
Lucky Bounty Lv3 Pluto digs up cards and HP recovery orbs and Moogle points from the ground. Default (Re:CoM) Pluto + Pluto + Pluto
Sandstorm Lv2 Aladdin runs around while swinging his sword. Aladdin joins the party. Aladdin (card).png + Aladdin (card).png
Sandstorm Lv3 Aladdin runs around for a longer period of time while swinging his sword. Aladdin joins the party. Aladdin (card).png + Aladdin (card).png + Aladdin (card).png
Cross-slash Cloud assaults the enemy with a three-hit combo. Defeat Hades. Cloud (card).png + Cloud (card).png
Omnislash Cloud swoops down from the skies, attacking enemies in a wide area. Defeat Hades. Cloud (card).png + Cloud (card).png + Cloud (card).png
Cross-Slash+ Cloud singles out an enemy and uses Cross-slash. Hollow Bastion Calm Bounty/
Veggie Panic game
Cloud (card).png + Stop (card).png + Kingdom Key (card).png
Proud Roar Simba's roar stuns and deals damage to enemies in front of him 2 Simba cards in possession Stock 2 or 3 Simba cards.
Showtime Genie randomly casts two spells chosen from Gravira, Thundara, and Stopra. Complete Agrabah. Stock 2 or 3 Genie cards.
Splash Dumbo douses enemies over a set time period, dealing ice damage. Defeat the Heartless Challenge in Monstro. Stock 2 or 3 Dumbo cards.
Flare Breath Mushu breathes fire at enemies in a wide area, inflicting fire damage. Key to Rewards - Hollow Bastion Stock 2 or 3 Mushu cards.
Paradise Bambi bounds around and drops HP recovery items. Complete 100 Acre Wood. Stock 2 or 3 Bambi cards.
Idyll Romp Bambi zigzags around the battlefield, confusing the enemy. Tigger - 100 Acre Wood Stock 1 Bambi card plus 2 Attack cards.
Twinkle Tinker Bell restores a lot of HP over a set time period. Complete Neverland. Stock 2 or 3 Tinker Bell cards.
Surprise! Jack double-casts Fira, Blizzara, Thundara, or Gravira OR triple-casts Firaga, Blizzaga, Thundaga, or Graviga. Meet Jack Skellington in Halloween Town. Stock 2 or 3 Jack cards.
Ferocious Lunge Beast charges in a straight line, scattering the opposition. Beast joins the party. Stock 2 or 3 Beast cards.
Hummingbird Peter Pan soars around, striking enemies in a wide area. Peter Pan joins the party. Stock 2 or 3 Peter Pan cards.
Spiral Wave Ariel whirls back and forth, striking many enemies. Ariel joins the party. Stock 2 or 3 Ariel cards.

Riku's Sleights

Riku does not learn sleights upon reaching a certain level. Rather, he has access to four sleights throughout the entire game, unless Dark Mode has not been activated or he does not have access to a King Mickey Friend Card. As a result, MM Miracle is the only sleight Riku can activate outside of Dark Mode. In Re:Chain of Memories, Riku is also able to use Holy Burst and three Duel sleights outside of Dark Mode.

Attack Sleights

Ability Description Requirements
Dark Break Leap into the air and attack enemies from above. Only available in Dark Mode. In Re:Chain of Memories, press Triangle when it flashes on-screen to add an attack. Pressing Triangle when it isn't on-screen will cancel the sleight. Soul Eater (card).png + Soul Eater (card).png + Soul Eater (card).png (5-15)
Dark Firaga Expel dark energy in a searing blast. Only available in Dark Mode. This attack is dark-elemental, not fire-elemental. Soul Eater (card).png + Soul Eater (card).png + Soul Eater (card).png (16-25)
Dark Aura Rush enemies repeatedly with blade in hand. Finish off by stabbing Soul Eater into the ground for a column of light that confuses the enemy. Only available in Dark Mode. Soul Eater (card).png + Soul Eater (card).png + Soul Eater (card).png (27)

Friend Sleights

Ability Description Requirements
MM Miracle Lv2 The king restores HP, and stuns and deals damage to all enemies, and reloads cards. The King (card).png + The King (card).png
MM Miracle Lv3 The king restores a lot of HP, and stuns and deals damage to all enemies, and reloads cards. The King (card).png + The King (card).png + The King (card).png
Holy Burst Multiple shots back to back with the king. Use the left analog stick to control the direction of the tornado. (Re:CoM) The King (card).png + Soul Eater (card).png + Soul Eater (card).png
Inverse Burst Multiple shots with your back against the king's. Enemies become confused when hit. Use the left analog stick to control the direction of the tornado. Only available in Dark Mode. (Re:CoM) The King (card).png + Soul Eater (card).png + Soul Eater (card).png

Duel Sleights

Ability Description Requirements
Impulse Knock foes into the air before a slam down to the ground, damaging multiple enemies. (Re:CoM) Win a duel that requires you to break three cards.
Dark Impulse Knock foes into the air before a hard slam down to the ground, damaging multiple enemies. Only available in Dark Mode. (Re:CoM) Win a duel that requires you to break three cards.
Maelstrom Unleash a spinning attack on the enemy. Damage is concentrated to one enemy. (Re:CoM) Win a duel that requires you to break five cards.
Dark Maelstrom Unleash a powerful spinning attack on the enemy. Damage is concentrated to one enemy. Only available in Dark Mode. (Re:CoM) Win a duel that requires you to break five cards.
Barrage Throw the Soul Eater towards the enemy. Damage is concentrated to one enemy. (Re:CoM) Win a duel that requires you to break seven cards.
Dark Barrage Throw multiple Soul Eaters towards the enemy. Damage is concentrated to one enemy. Only available in Dark Mode. (Re:CoM) Win a duel that requires you to break seven cards.

See also

  1. ^ This is mistranslated as "Lethal Flame" in the American version.