Editing Walkthrough:Kingdom Hearts Re:coded/Hollow Bastion Part I

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Now get back to following {{Wtext|Donald|c}} and take the lift down into the {{Wtext|Waterway|l}} once again. As soon as you enter, destroy the wall of blocks to the west to find a {{Wtext|Rare Prize Blox|t}} containing an {{Wtext|Esuna|w}} behind it. Then go through the same obstacle course as before, although you can tell {{Wtext|Goofy|c}} to break some of the danger blocks now. Break the wall of blocks and go past it to find new areas. Activate a timer-switch in the north-west and an avalanche of blocks will bar your way. Use {{Wtext|Lock-On|w}} to get {{Wtext|Goofy|c}} first destroy the blocks necessary to make a path to the next switch. A wall of hard blocks also block you but you can easily destroy this by making {{Wtext|Goofy|c}} destroy the {{Wtext|Blast Blox|e}} at the centre of it. This will also break a nearby {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Blizzaga|w}}. Unlock the switch to open a gate and use a {{Wtext|Potion|i}} if needed. Then, go through the next segment and do another timed switch-sequence which involves breaking down a wall of hard blox and a {{Wtext|Rare Prize Blox|t}} containing an {{Wtext|Exo Spark|w}}. Taking advantage of {{Wtext|Goofy|c}}'s converted commands and the blast blox behind the wall, significantly decrease the time taken to destroy the wall. The end result of this sequence opens up a gate allowing you to reach {{Wtext|Donald|c}}, who joins your party and unlocks the {{Wtext|Spinner Ray|w}} finisher. He also activates red-tinted switches. If you backtrack south above where the first obstacle course is, you'll find a new passage unlocked to the east that has a {{Wtext|Magic +1|i}} {{Wtext|Rare Prize Blox|t}} and the second emblem piece.
Now get back to following {{Wtext|Donald|c}} and take the lift down into the {{Wtext|Waterway|l}} once again. As soon as you enter, destroy the wall of blocks to the west to find a {{Wtext|Rare Prize Blox|t}} containing an {{Wtext|Esuna|w}} behind it. Then go through the same obstacle course as before, although you can tell {{Wtext|Goofy|c}} to break some of the danger blocks now. Break the wall of blocks and go past it to find new areas. Activate a timer-switch in the north-west and an avalanche of blocks will bar your way. Use {{Wtext|Lock-On|w}} to get {{Wtext|Goofy|c}} first destroy the blocks necessary to make a path to the next switch. A wall of hard blocks also block you but you can easily destroy this by making {{Wtext|Goofy|c}} destroy the {{Wtext|Blast Blox|e}} at the centre of it. This will also break a nearby {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Blizzaga|w}}. Unlock the switch to open a gate and use a {{Wtext|Potion|i}} if needed. Then, go through the next segment and do another timed switch-sequence which involves breaking down a wall of hard blox and a {{Wtext|Rare Prize Blox|t}} containing an {{Wtext|Exo Spark|w}}. Taking advantage of {{Wtext|Goofy|c}}'s converted commands and the blast blox behind the wall, significantly decrease the time taken to destroy the wall. The end result of this sequence opens up a gate allowing you to reach {{Wtext|Donald|c}}, who joins your party and unlocks the {{Wtext|Spinner Ray|w}} finisher. He also activates red-tinted switches. If you backtrack south above where the first obstacle course is, you'll find a new passage unlocked to the east that has a {{Wtext|Magic +1|i}} {{Wtext|Rare Prize Blox|t}} and the second emblem piece.


[[File:Donald Duck KH.png|right|200px]]
[[File:Donald KH.png|right|200px]]
Return to the {{Wtext|Castle Gates|l}} and break a wall of blocks hiding a switch, near to the northern door. Activate it to do another timed sequence where you have a minute to cross the large, metal block platform to the south and get to the switch on the other side. This requires you to climb up moving blocks so use your platforming skills. At the other end, there's a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Defense +1|i}}, immediately to the north. Go further west and jump over a mass of blocks to find another emblem piece. Then, jump up the staircase of metal blocks and follow the path until it bends towards the north. Get your party members to clear the danger blocks out of the way before using the bounce blocks to get to the {{Wtext|Rare Prize Blox|t}}, containing an {{Wtext|Aero Resistance +3|i}}. Once you're done, go back to the {{Wtext|Entrance Hall (LL)|l}} and then to {{Wtext|Library 1|l}}.  
Return to the {{Wtext|Castle Gates|l}} and break a wall of blocks hiding a switch, near to the northern door. Activate it to do another timed sequence where you have a minute to cross the large, metal block platform to the south and get to the switch on the other side. This requires you to climb up moving blocks so use your platforming skills. At the other end, there's a {{Wtext|Rare Prize Blox|t}} containing a {{Wtext|Defense +1|i}}, immediately to the north. Go further west and jump over a mass of blocks to find another emblem piece. Then, jump up the staircase of metal blocks and follow the path until it bends towards the north. Get your party members to clear the danger blocks out of the way before using the bounce blocks to get to the {{Wtext|Rare Prize Blox|t}}, containing an {{Wtext|Aero Resistance +3|i}}. Once you're done, go back to the {{Wtext|Entrance Hall (LL)|l}} and then to {{Wtext|Library 1|l}}.  


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