Editing Talk:Limit Break

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:::...for the love of- people, when I say "the game mechanics have been slightly tweaked", is no one hearing that? Seriously, this is not an "entirely new feature, the likes of which we have never seen before" as some of you seem to be claiming. It's a ''minor tweak'' to the system we had in previous games, just like how in KH, Trinity Limit was a contextual ability, while in KH2, it could be activated whenever Sora had full MP. ''This does not change the fact that the ability is, in essence, a "Super-attack"''. The fact that you guys are going out of your way to say "It's impossible to compare the "Limit Break" in Days to the "Limit Break" in FF7 because they activate at different gauge levels"...that's absolutely ridiculous. Anyone can recognize that the concept in Days is ''clearly'' derived from the same concept we had in KH2 and most of the Final Fantasy games. I mean, you guys don't really think Nomura just suddenly said to everyone during Days' Development, "Oh my god, guys, I've got this crazy idea! What if we make every character have a unique, super-strong attack when they meet certain conditions? This is awesome, why hasn't anyone thought of this before?!"
:::...for the love of- people, when I say "the game mechanics have been slightly tweaked", is no one hearing that? Seriously, this is not an "entirely new feature, the likes of which we have never seen before" as some of you seem to be claiming. It's a ''minor tweak'' to the system we had in previous games, just like how in KH, Trinity Limit was a contextual ability, while in KH2, it could be activated whenever Sora had full MP. ''This does not change the fact that the ability is, in essence, a "Super-attack"''. The fact that you guys are going out of your way to say "It's impossible to compare the "Limit Break" in Days to the "Limit Break" in FF7 because they activate at different gauge levels"...that's absolutely ridiculous. Anyone can recognize that the concept in Days is ''clearly'' derived from the same concept we had in KH2 and most of the Final Fantasy games. I mean, you guys don't really think Nomura just suddenly said to everyone during Days' Development, "Oh my god, guys, I've got this crazy idea! What if we make every character have a unique, super-strong attack when they meet certain conditions? This is awesome, why hasn't anyone thought of this before?!"
:::Similarly, in KH1, new Item Synthesis unlocked as you made all the items available, while in KH2, it unlocked as you found recipe items or leveled the Moogle. '''It's still Item Synthesis'''.[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 03:27, 11 August 2009 (UTC)
:::Similarly, in KH1, new Item Synthesis unlocked as you made all the items available, while in KH2, it unlocked as you found recipe items or leveled the Moogle. '''It's still Item Synthesis'''.[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 03:27, 11 August 2009 (UTC)
::::EDIT: For Strike Raid, Ars Arcanum, and the rest - I've used them every time I've fought Sephiroth, sitting there with him slashing me, and I ''never'' took damage until the ability deactivated.[[User:KrytenKoro|<small>Glorious</small>]] [[User_talk:KrytenKoro|<small>CHAOS!</small>]] 03:28, 11 August 2009 (UTC)


I have gotten hurt before using ragnorak. I was up against Xemnas data battle (first battle) and he was using his attack where he was slashing me like crazy and he wouldn't stagger from damage (the screen was slightly darker.) Anyway i was in limit form, used ragnorak, hit him with all the slashes, but when sora was charging the ball of light i got hit and it deactivated ragnorak. something like that also happened when i was against Terra. I was just using sonic blade against him while he going to hit me with his ground combo (the one ending with the drill). Reason i used it was to heal me since he was chasing me and i had 1 hp left. I activated it and managed to hit him and got healed a bit, but then when i was about to press triangle again his drill got me and i got hurt. You can check limit form page to make sure. And against Sephiroth, he will react to hits, how can he be slashing you if you already hit him. Even if he began to slash again, you probably would hit him again with that attack unless it was already over, where you would take damage unless you started another special attack from limit form.
I have gotten hurt before using ragnorak. I was up against Xemnas data battle (first battle) and he was using his attack where he was slashing me like crazy and he wouldn't stagger from damage (the screen was slightly darker.) Anyway i was in limit form, used ragnorak, hit him with all the slashes, but when sora was charging the ball of light i got hit and it deactivated ragnorak. something like that also happened when i was against Terra. I was just using sonic blade against him while he going to hit me with his ground combo (the one ending with the drill). Reason i used it was to heal me since he was chasing me and i had 1 hp left. I activated it and managed to hit him and got healed a bit, but then when i was about to press triangle again his drill got me and i got hurt. You can check limit form page to make sure. And against Sephiroth, he will react to hits, how can he be slashing you if you already hit him. Even if he began to slash again, you probably would hit him again with that attack unless it was already over, where you would take damage unless you started another special attack from limit form.

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