Editing Soldier

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  |image=[[File:Soldier KHIII.png]]
  |image=[[File:Soldier KHIII.png]]
  |FMimage=[[File:Soldier KHIIFM.png|200px]]
  |FMimage=[[File:Soldier KHIIFM.png|200px]]
  |tab2=KHCOM
  |tab2=KHD
  |image2=[[File:Soldier KHCOM.png]]
  |image2=[[File:Soldier KHD.png|x303px|The Soldier in ''358/2 Days'']]
|tab3=KHD
  |tab3=KHX
|image3=[[File:Soldier KHD.png|x303px|The Soldier in ''358/2 Days'']]
  |image3=[[File:Soldier KHX.png|200px]]
  |tab4=KHX
  |image4=[[File:Soldier KHX.png|200px]]
  |game1=Kingdom Hearts
  |game1=Kingdom Hearts
  |game2=Kingdom Hearts Chain of Memories
  |game2=Kingdom Hearts Chain of Memories
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  |type=Emblem Heartless
  |type=Emblem Heartless
  |spec=Heartless
  |spec=Heartless
|s1=Stealth Soldier
|s2=Deserter
|s3=Sergeant
|s4=Commander
|s5=Pumpkin Soldier
|s6=Diver
|s7=High Soldier
  |journalKH=Heartless that emerge from various places. They are brisk in their movements, and rush into their opponents. However, they are not that tenacious. They often appear in numbers, though they lack teamwork.
  |journalKH=Heartless that emerge from various places. They are brisk in their movements, and rush into their opponents. However, they are not that tenacious. They often appear in numbers, though they lack teamwork.
  |journalSS=A swift-moving Heartless that attacks its prey with a spin kick.<br>Its whimsical nature makes the Soldier a less than tenacious foe.
  |journalSS=A swift-moving Heartless that attacks its prey with a spin kick.<br>Its whimsical nature makes the Soldier a less than tenacious foe.
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  |duration=3 reloads
  |duration=3 reloads
  |CP=20
  |CP=20
  |COMMP=8
  |value=1~3
|ReCOMMP=10
|COMrate=3%
  |duel=3
  |duel=3
  |time=4
  |time=4
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|CODSSLVL13b=70
|CODSSLVL13b=70
|CODSScol13b=bug
|CODSScol13b=bug
|CODSSloc14=Hollow Bastion Part I
|CODSSloc14=Hollow Bastion
|CODSSsec14=B
|CODSSsec14=B
|CODSSrow14=2
|CODSSrow14=2
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|CODSSflr14b=9
|CODSSflr14b=9
|CODSSLVL14b=87
|CODSSLVL14b=87
|CODSSloc15=Hollow Bastion Part II
|CODSSloc15=Hollow Bastion II
|CODSSsec15=D
|CODSSsec15=D
|CODSSLVL15=43
|CODSSLVL15=43
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  |COD2Denc2=Summoned by Guard Armor
  |COD2Denc2=Summoned by Guard Armor
  |COD2DLVL2=1
  |COD2DLVL2=1
  |COD2Dloc3=Hollow Bastion Part II
  |COD2Dloc3=Hollow Bastion II
  |COD2DLVL3=50
  |COD2DLVL3=50
  |CODlabHP=0.3
  |CODlabHP=0.3
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  |CODreward4=Round Blitz (1.00%)
  |CODreward4=Round Blitz (1.00%)
  |CODworld=Traverse Town, Wonderland, Castle Oblivion
  |CODworld=Traverse Town, Wonderland, Castle Oblivion
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion Part I, Hollow Bastion Part II
  |CODSSworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion, Hollow Bastion II
  |CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion Part I
  |CODSSBworld=Destiny Islands, Traverse Town, Wonderland, Olympus Coliseum, Agrabah, Hollow Bastion
  |CODSSGworld=Traverse Town, Castle Oblivion
  |CODSSGworld=Traverse Town, Castle Oblivion
  |KH3HP0=1.0
  |KH3HP0=1.0
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  |KH3att=×1.1
  |KH3att=×1.1
  |KH3dam=—
  |KH3dam=—
  |KH3reward=MP prize (3) ×3, Munny (1) ×2<br>Pulsing Shard (8%), Pulsing Stone (4%)<ref>Soldiers can drop Pulsing Stones during fights that require you to fill up Boo's Laugh Gauge in Monstropolis.</ref>, Lightning Shard (8%), Wellspring Shard (4%)
  |KH3reward=MP prize (3) ×3, Munny (1) ×2<br>Pulsing Shard (8%), Pulsing Stone (4%),<ref>Soldiers can drop Pulsing Stones during fights that require you to fill up Boo's Laugh Gauge in Monstropolis.</ref> Lightning Shard (8%), Wellspring Shard (4%)
  |KH3world=Olympus, Monstropolis, Arendelle, San Fransokyo
  |KH3world=Olympus, Monstropolis, Arendelle, San Fransokyo
  |DRep1=Episode 1
  |DRep1=Episode 1
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  |DRslv2=15|DRsbp2=42
  |DRslv2=15|DRsbp2=42
  |DRslv3=35|DRsbp3=168
  |DRslv3=35|DRsbp3=168
|DRep4=Episode 3|DRep4r=3
|DRslv4=28|DRsbp4=90
|DRslv5=35|DRsbp5=168
|DRslv6=39|DRsbp6=193
|DRep7=Episode 4
|DRslv7=39|DRsbp7=193
|DRep8=Episode 5
|DRslv8=39|DRsbp8=193
  |DRw1=Agrabah|DRw1r=4
  |DRw1=Agrabah|DRw1r=4
  |DRwrank1=★|DRwlv1=5|DRwbp1=6
  |DRwrank1=★|DRwlv1=5|DRwbp1=6
  |DRwrank2=★★|DRwlv2=15|DRwbp2=42
  |DRwrank2=★★|DRwlv2=15|DRwbp2=42
  |DRwrank3=★★★|DRwlv3=28<ref name="LVL">35 prior to August 12, 2020.</ref>|DRwbp3=90<ref name="BP">168 prior to August 12, 2020.</ref>
  |DRwrank3=★★★|DRwlv3=28|DRwbp3=90
  |DRwrank4=★★★★|DRwlv4=39|DRwbp4=193
  |DRwrank4=★★★★|DRwlv4=39|DRwbp4=193
  |DRw5=Wonderland|DRw5r=4
  |DRw5=Wonderland|DRw5r=4
  |DRwrank5=★|DRwlv5=5|DRwbp5=6
  |DRwrank5=★|DRwlv5=5|DRwbp5=6
  |DRwrank6=★★|DRwlv6=15|DRwbp6=42
  |DRwrank6=★★|DRwlv6=15|DRwbp6=42
  |DRwrank7=★★★|DRwlv7=28<ref name="LVL" />|DRwbp7=90<ref name="BP" />
  |DRwrank7=★★★|DRwlv7=28|DRwbp7=90
  |DRwrank8=★★★★|DRwlv8=39|DRwbp8=193
  |DRwrank8=★★★★|DRwlv8=39|DRwbp8=193
  |DRe1=Winning Streak
  |DRe1=Winning Streak
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  |DRe2=Daily Challenge
  |DRe2=Daily Challenge
  |DRelv2=4|DRebp2=5
  |DRelv2=4|DRebp2=5
|DRe3=Drops: Iron Ores Copper Ores
|DRelv3=15|DRebp3=42
|DRt1=1-9
|DRtper1=1, 2, 3, 4, 5
|DRtlv1=5|DRtbp1=6
|DRt2=11-19
|DRtper2=1, 2, 3, 4, 5
|DRtlv2=15|DRtbp2=42
|DRt3=21-29
|DRtper3=1, 2, 3, 4, 5
|DRtlv3=28|DRtbp3=90
|DRt4=31-49
|DRtper4=1, 2, 3, 4, 5
|DRtlv4=39|DRtbp4=193
  |DRmag=Weak
  |DRmag=Weak
  |DRfire=Weak
  |DRfire=Weak
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  |DRpass3=HP +1
  |DRpass3=HP +1
  |DRpass4=Defense +1
  |DRpass4=Defense +1
|MOMattack=Weak
|MOMground1=Moving
|MOMstage={{ns|Game|Simple&nbsp;and&nbsp;Clean}}, {{ns|Game|Destiny Islands (track)|Destiny&nbsp;Islands}}, {{ns|Game|Bustin'&nbsp;Up&nbsp;on&nbsp;the&nbsp;Beach}}, {{ns|Game|Traverse Town (track)|Traverse&nbsp;Town}}, {{ns|Game|Welcome&nbsp;to&nbsp;Wonderland}}, {{ns|Game|To&nbsp;Our&nbsp;Surprise}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(KH)}}, {{ns|Game|A&nbsp;Day&nbsp;in&nbsp;Agrabah}}, {{ns|Game|Arabian&nbsp;Dream}}, {{ns|Game|This&nbsp;is&nbsp;Halloween}}, {{ns|Game|Spooks&nbsp;of&nbsp;Halloween&nbsp;Town}}, {{ns|Game|Hollow Bastion (track)|Hollow&nbsp;Bastion}}, {{ns|Game|Scherzo Di Notte|Scherzo&nbsp;Di&nbsp;Notte&nbsp;(KH)}}, {{ns|Game|Night&nbsp;of&nbsp;Fate}}, {{ns|Game|Destiny's&nbsp;Force}}, {{ns|Game|Shrouding&nbsp;Dark&nbsp;Cloud}}, {{ns|Game|Squirming&nbsp;Evil}}, {{ns|Game|Magical&nbsp;Mystery}}, {{ns|Game|Desire&nbsp;for&nbsp;All&nbsp;That&nbsp;Is&nbsp;Lost}}, {{ns|Game|Wonder&nbsp;of&nbsp;Electron}}, {{ns|Game|No&nbsp;More&nbsp;Bugs!!}}, {{ns|Game|Don't&nbsp;Think&nbsp;Twice}}, {{ns|Game|Hand in Hand|Hand&nbsp;in&nbsp;Hand&nbsp;(Piano&nbsp;Collections)}}, {{ns|Game|Destati}}, {{ns|Game|A&nbsp;Whole&nbsp;New&nbsp;World}}, {{ns|Game|Dive into the Heart -Destati-|Dive&nbsp;into&nbsp;the&nbsp;Heart&nbsp;&#8209;Destati&#8209;}}
}}
}}
The '''Soldier''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
The '''Soldier''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''.
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==Story==
==Story==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
[[Sora]] spots his first Soldier when he enters the {{c|Second District|trt}}, as an exhausted man is caught by the Heartless and has his [[heart]] stolen. The heart is transformed into a Soldier Heartless, which escapes through a [[Corridor of Darkness]]. A platoon of Soldiers later lays siege to the [[Hotel]] in which [[Sora]], [[Donald]], [[Goofy]], [[Leon]], [[Yuffie]], and [[Aerith]] are discussing the situation, and Leon helps hold them off so that Sora can escape and find the leader of the local Heartless, the [[Guard Armor]].
[[Sora]] spots his first Soldier when he enters the [[Second District]], as an exhausted man is caught by the Heartless and has his [[heart]] stolen. The heart is transformed into a Soldier Heartless, which escapes through a [[Corridor of Darkness]]. A platoon of Soldiers later lays siege to the [[Hotel]] in which [[Sora]], [[Donald]], [[Goofy]], [[Leon]], [[Yuffie]], and [[Aerith]] are discussing the situation, and Leon helps hold them off so that Sora can escape and find the leader of the local Heartless, the [[Guard Armor]].


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
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===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
{{atk-o|rec}}
{{atk-o|rec}}
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}|{{AT|att}} —|—|1.00 [1.16]|◯|Scratches with its left claw.}}
{{atk|{{nihongo|'''Scratch'''|引っかき|<br>Hikkaki}}|{{AT|att}} —|—|1.00 (normal)<br>1.16 (bugged)|◯|Scratches with its left claw.}}
{{atk|{{nihongo|'''Kick Storm'''|あびせ蹴り|<br>Abise Keri|lit. "Pouring Kick"}}|{{AT|att}} —|—|1.25 [1.31]|◯|Glows, then jumps up and swings its leg down.}}
{{atk|{{nihongo|'''Kick Storm'''|あびせ蹴り|<br>Abise Keri|lit. "Pouring Kick"}}|{{AT|att}} —|—|1.25 (normal)<br>1.31 (bugged)|◯|Glows, then jumps up and swings its leg down.}}
{{atk-c|rec}}
{{atk-c}}


;Coliseum
;Coliseum
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{{HeartlessDirectory}}
{{HeartlessDirectory}}
[[Category:Kingdom Hearts Melody of Memory enemies]]

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