Editing Panel System
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{{Game|358}} | {{Game|358}} | ||
[[File: | {{Images|ability and material icons; tutorial pages}} | ||
The '''Panel System''' is the system in ''[[Kingdom Hearts 358/2 Days]]'' through which | [[File:Panel2.png|thumb|286px|A full Panel setup.]] | ||
The '''Panel System''' is the system in ''[[Kingdom Hearts 358/2 Days]]'' through which the members of Organization XIII upgrade weapons and stats, equip armor and accessories, gain abilities, and use [[Magic]]. | |||
==Mechanics== | ==Mechanics== | ||
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Chests: 9 | Chests: 9 | ||
--> | --> | ||
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==List of Panels== | ==List of Panels== | ||
===Item Panels [[File: | ===Item Panels [[File:DaysItem.png]]=== | ||
Item panels, when installed, provide consumable items at the start of a mission. These items are separate from the backpack, which has a limited capacity; there is no limit to the number of item panels that can be equipped. If the item is consumed during a mission, the panel is consumed, as well. | Item panels, when installed, provide consumable items at the start of a mission. These items are separate from the backpack, which has a limited capacity; there is no limit to the number of item panels that can be equipped. If the item is consumed during a mission, the panel is consumed, as well. | ||
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*[[File:Hi-Potion KHD.png]] [[Hi-Potion]] | *[[File:Hi-Potion KHD.png]] [[Hi-Potion]] | ||
*[[File:Mega-Potion KHD.png]] [[Mega-Potion]] | *[[File:Mega-Potion KHD.png]] [[Mega-Potion]] | ||
*[[File:Ether KHD.png]] | *[[File:Ether KHD.png]] Ether | ||
*[[File:Hi-Ether KHD.png]] [[Hi-Ether]] | *[[File:Hi-Ether KHD.png]] [[Hi-Ether]] | ||
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*[[File:Mega-Ether KHD.png]] [[Mega-Ether]] | *[[File:Mega-Ether KHD.png]] [[Mega-Ether]] | ||
*[[File:Elixir KHD.png]] | *[[File:Elixir KHD.png]] Elixir | ||
*[[File:Megalixir KHD.png]] [[Megalixir]] | *[[File:Megalixir KHD.png]] [[Megalixir]] | ||
*[[File:Panacea KHD.png]] [[Panacea]] | *[[File:Panacea KHD.png]] [[Panacea]] | ||
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{{col-end}} | {{col-end}} | ||
===Support Panels [[File: | ===Support Panels [[File:DaysArmor.png]]=== | ||
Support panels have | Support panels have two types, one which raises the character's level, and one which increases the amount of items that can be picked up from treasure chests or enemy drops during a mission. | ||
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*[[File:Level Up KHD.png]] [[Level Up]] | *[[File:Level Up KHD.png]] [[Level Up]] | ||
*[[File:LV Doubler KHD.png]] [[LV Doubler ⑤]], [[LV Doubler ⑥]] (four configurations) | *[[File:LV Doubler KHD.png]] [[LV Doubler ⑤]], [[LV Doubler ⑥]] (four configurations) | ||
*[[File:LV Tripler KHD.png]] [[LV Tripler ④]] (three configurations) | *[[File:LV Tripler KHD.png]] [[LV Tripler ④]] (three configurations) | ||
*[[File:LV Quadrupler KHD.png]] [[LV Quadrupler ③]] (three configurations) | *[[File:LV Quadrupler KHD.png]] [[LV Quadrupler ③]] (three configurations) | ||
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*[[File:Backpack KHD.png]] [[Backpack]] | *[[File:Backpack KHD.png]] [[Backpack]] | ||
*[[File:Pack Extender KHD.png]] [[Pack Extender|Pack Extender ④]] | *[[File:Pack Extender KHD.png]] [[Pack Extender|Pack Extender ④]] | ||
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===Magic Panels [[File: | ===Magic Panels [[File:DaysMagic.png]]=== | ||
{{See also|Magic Panel|Magic}} | {{See also|Magic Panel|Magic}} | ||
Equipping magic panels allows magic to be used during missions. Basic magic panels may be installed individually to grant a single cast of magic each, or they can be placed in the link zones of special magic panels, either granting multiple casts, or increasing the potency of the magic. The effects are cumulative: for example, linking one Fire panel to Doublecast and two to Magic LV2 will grant four casts of Fire LV4, while linking two Fire panels to Triplecast and one to Magic LV3 will grant seven casts of Fire LV3. | Equipping magic panels allows magic to be used during missions. Basic magic panels may be installed individually to grant a single cast of magic each, or they can be placed in the link zones of special magic panels, either granting multiple casts, or increasing the potency of the magic. The effects are cumulative: for example, linking one Fire panel to Doublecast and two to Magic LV2 will grant four casts of Fire LV4, while linking two Fire panels to Triplecast and one to Magic LV3 will grant seven casts of Fire LV3. | ||
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{{col-end}} | {{col-end}} | ||
===Ability Panels [[File: | ===Ability Panels [[File:DaysAbility.png]]=== | ||
{{See also|Abilities (KHD)}} | {{See also|Abilities (KHD)}} | ||
Installing ability panels activates corresponding [[abilities]]. Some abilities can be activated by multiple panels, with the difference being the size of their link zones, but only one panel can be installed for a single ability. Many ability panels have associated link panels that level up the main panel's associated ability or provide additional | Installing ability panels activates corresponding [[abilities]]. Some abilities can be activated by multiple panels, with the difference being the size of their link zones, but only one panel can be installed for a single ability. Many ability panels have associated link panels that level up the main panel's associated ability or provide additional abilities. For example, linking Glide LV+ Ⓛ and Homing Glide Ⓛ to Glide ③ provides the Glide LV2 and Homing Glide abilities. | ||
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**[[File:Thunder Block KHD.png]] [[Thunder Block Ⓛ]] | **[[File:Thunder Block KHD.png]] [[Thunder Block Ⓛ]] | ||
**[[File:Aero Block KHD.png]] [[Aero Block Ⓛ]] | **[[File:Aero Block KHD.png]] [[Aero Block Ⓛ]] | ||
**[[File:Block Bonus KHD.png]] [[Block | **[[File:Block Bonus KHD.png]] [[Bonus Block Ⓛ]] | ||
**[[File:Round Block KHD.png]] [[Round Block Ⓛ]] | **[[File:Round Block KHD.png]] [[Round Block Ⓛ]] | ||
**[[File:Auto-Block KHD.png]] [[Auto-Block Ⓛ]] | **[[File:Auto-Block KHD.png]] [[Auto-Block Ⓛ]] | ||
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**[[File:Glide LV+ KHD.png]] [[Glide LV+ Ⓛ]] | **[[File:Glide LV+ KHD.png]] [[Glide LV+ Ⓛ]] | ||
**[[File:Homing Glide KHD.png]] [[Homing Glide Ⓛ]] | **[[File:Homing Glide KHD.png]] [[Homing Glide Ⓛ]] | ||
**[[File:Rocket Glide KHD.png ]] [[Rocket Glide Ⓛ]] | **[[File:Rocket Glide KHD.png ]] [[Rocket Glide Ⓛ]] | ||
*[[File:Haste KHD.png]] [[Haste]], [[Haste ③]] | *[[File:Haste KHD.png]] [[Haste]], [[Haste ③]] | ||
**[[File:Haste LV+ KHD.png]] [[Haste LV+ Ⓛ]] | **[[File:Haste LV+ KHD.png]] [[Haste LV+ Ⓛ]] | ||
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*[[File:Range Extender KHD.png]] [[Range Extender]] | *[[File:Range Extender KHD.png]] [[Range Extender]] | ||
*[[File:Auto-Lock KHD.png]] [[Auto-Lock]] | *[[File:Auto-Lock KHD.png]] [[Auto-Lock]] | ||
*[[File:Ultima Weapon KHD.png]] | *[[File:Ultima Weapon KHD.png]] [[Ultima Weapon (ability)|Ultima Weapon]] | ||
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===Weapon Panels [[File: | ===Weapon Panels [[File:DaysGear.png]] === | ||
{{main|Gear}} | {{main|Gear}} | ||
Weapon panels modify a character's weapon, with Gears changing it to a new form, with unique attack combos and stats, and Unit link panels further boosting stats and unlocking abilities. While each weapon has a different set of stats, groups of gears will provide weapons with similar stat balances. Each playable character's weapon will be affected by Gears and Units differently. Only one Gear can be equipped at a time. | Weapon panels modify a character's weapon, with Gears changing it to a new form, with unique attack combos and stats, and Unit link panels further boosting stats and unlocking abilities. While each weapon has a different set of stats, groups of gears will provide weapons with similar stat balances. Each playable character's weapon will be affected by Gears and Units differently. Only one Gear can be equipped at a time. | ||
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===Ring Panels [[File: | ===Ring Panels [[File:DaysAccessory.png]]=== | ||
Ring panels are [[Accessory|accessories]] that may provide stat boosts, [[Abilities ( | Ring panels are [[Accessory|accessories]] that may provide stat boosts, [[Abilities (Kingdom Hearts 358/2 Days)#Equipment abilities|equipment abilities]], or resistance to status effects. Only one ring panel can be equipped at a time. | ||
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{{col-end}} | {{col-end}} | ||
{{ | {{358}} | ||
[[fr:Panneau]] | [[fr:Panneau]] | ||
[[de:Tafelsystem]] | [[de:Tafelsystem]] | ||
[[Category:Kingdom Hearts 358/2 Days]] | [[Category:Kingdom Hearts 358/2 Days]] | ||
[[Category:Game elements]] | [[Category:Game elements]] |