Editing Mission Mode
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==Gameplay== | ==Gameplay== | ||
During actual gameplay, players work toward the same goals that Roxas would in Story Mode, collecting | During actual gameplay, players work toward the same goals that Roxas would in Story Mode, collecting Heart Points along the way. Players can attack each other, stealing the targeted players' Heart Points as a result. While the Mission Mode is mainly a way to battle enemies with friends in an allied setting, its true intention is competition due to its friendly-fire format. Just as in Story Mode, a mission ends when the Mission Gauge is filled to the first, or sometimes only, marker. However, in Mission Mode, extra Heart Points can be gained by getting to the RTC in a certain amount of time. | ||
At the end of a mission, the results of gameplay are displayed. The characters selected for play appear in the thrones of Where Nothing Gathers, the thrones' height determined by the number of | At the end of a mission, the results of gameplay are displayed. The characters selected for play appear in the thrones of Where Nothing Gathers, the thrones' height determined by the number of Heart Points. Places are awarded as first, second, and third, each displayed by a gold, silver, or bronze crown respectively. | ||
[[Mission Crown]]s are earned after completing missions. They can be redeemed at the Moogle Shop for various rewards. | [[Mission Crown]]s are earned after completing missions. They can be redeemed at the Moogle Shop for various rewards. |