Editing Gauges

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{{Game|KH1|FM1|COM|REC|KH2|FM2|BBS|FMB|358|KHC|RCO|DDD|DHD|KHX|UCX|KH3|3RM|MOM}}
{{Game|KH1|FM1|COM|REC|KH2|FM2|BBS|FMB|358|KHC|RCO|DDD|DHD|KHX|UCX|KH3|3RM}}
{{cleanup|Fill in stubs; condense sections as necessary; add and fill out sections for all gauges not already listed in this article}}
{{cleanup|Fill in stubs; condense sections as necessary; add and fill out sections for all gauges not already listed in this article}}
In order to allow the player to monitor their status at a glance, the ''Kingdom Hearts'' series of games traditionally uses a set of extra-canonical '''gauges''' which display, proportionally, how much of a certain statistic that a character retains. Most of these gauges are tied to the player character, whose prowess can be improved by either extending the gauge or equipping abilities and bonuses that modify the rates at which the gauges drain or fill. Gauges are also used to depict the progress a player is making within a mission, whether they depict the completion of a mini-game, the integrity of a character or object to be protected, or the remaining strength of an enemy.
In order to allow the player to monitor their status at a glance, the ''Kingdom Hearts'' series of games traditionally uses a set of extra-canonical '''gauges''' which display, proportionally, how much of a certain statistic that a character retains. Most of these gauges are tied to the player character, whose prowess can be improved by either extending the gauge or equipping abilities and bonuses that modify the rates at which the gauges drain or fill. Gauges are also used to depict the progress a player is making within a mission, whether they depict the completion of a mini-game, the integrity of a character or object to be protected, or the remaining strength of an enemy.
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==''Kingdom Hearts III''==
==''Kingdom Hearts III''==
{{sec-stub}}
{{sec-stub}}
==''Kingdom Hearts Melody of Memory''==
===Trick Gauge===
[[File:Trick Gauge KHMOM.png|right|200px]]
The '''Trick Gauge''' only appears in [[VS Battle]]s. Each combatant has their own Trick Gauge, which can be filled by hitting notes. When the gauge is full, a {{c|Trick|mom}} will be activated, or two Tricks if the [[Music Stage]] is at least halfway over.
{{-}}
===VS Gauge===
[[File:VS Gauge KHMOM.png|right|150px]]
During a VS Battle, the '''VS Gauge''' displays which player is currently in the lead, determined by their score. The Tricks activated by each player and their duration will change depending on who is leading and by how much.
{{-}}
===Kairi Gauge===
[[File:Kairi Gauge KHMOM.png|right|200px]]
The '''Kairi Gauge''' appears in [[Melody of Memory's End]] in [[World Tour]] during the "{{ns|Game|Kairi III}}" section. [[Kairi]] must collect fragments of her heart within her memories, represented by crystalized flower petals. Each fragment collected is added to the gauge.
{{Mechanics}}
{{Mechanics}}

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