Editing Gauges

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Once the gauge's magenta bar empties, the player enters '''Bonus Time''', and the multiplier is replaced with a 30-second timer. During Bonus Time, [[Droplet]]s are dropped more frequently by enemies, and these drop [[Prizes]] when they are hit by normal attacks. Once the countdown ends, the player character automatically drops into the next character.
Once the gauge's magenta bar empties, the player enters '''Bonus Time''', and the multiplier is replaced with a 30-second timer. During Bonus Time, [[Droplet]]s are dropped more frequently by enemies, and these drop [[Prizes]] when they are hit by normal attacks. Once the countdown ends, the player character automatically drops into the next character.


The Drop Gauge is disabled while Sora is captured by the Organization after finishing his story, but is re-enabled when Riku completes his own story and the game returns them to their points of no return.
The Drop Guarge is disabled while Sora is captured by the Organization after finishing his story, but is re-enabled when Riku completes his own story and the game returns them to their points of no return.


During development, the Drop Gauge was colored with a gradient of indigo-to-pink-to-cream, as seen in the original trailer.{{fact}}<!--where was it from?-->
During development, the Drop Gauge was colored with a gradient of indigo-to-pink-to-cream, as seen in the original trailer.{{fact}}<!--where was it from?-->

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