Editing Game:Master Xehanort
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|image=[[File:Master Xehanort KHBBS.png|350x400px]] | |image=[[File:Master Xehanort KHBBS.png|350x400px]] | ||
|image2=[[File:Master Xehanort KHIII.png|350x400px]] | |image2=[[File:Master Xehanort KHIII.png|350x400px]] | ||
|tab1= | |tab1=KHBbS | ||
|tab2=KHIII | |tab2=KHIII | ||
|game1=Kingdom Hearts Birth by Sleep | |game1=Kingdom Hearts Birth by Sleep | ||
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===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
====First Battle==== | ====First Battle==== | ||
Terra will fight both Master Xehanort and {{ns|Game|Vanitas}} two-on-one. Vanitas should be the primary target as Xehanort will mostly dodge and keep a distance from Terra. Xehanort isn't very difficult and after sustaining minor damage, the battle will end. On the PS4 version, Vanitas's HP has to be fully depleted in order to end the battle. | Terra will fight both Master Xehanort and {{ns|Game|Vanitas}} two-on-one. Vanitas should be the primary target as Xehanort will mostly dodge and keep a distance from Terra. Xehanort isn't very difficult and after sustaining minor damage, the battle will end. On the PS4 version, Vanitas's HP has to be fully depleted in order to end the battle. | ||
====Second Battle==== | ====Second Battle==== | ||
The second battle is the true battle against Master Xehanort. Like the previous battle, Xehanort will keep a distance, but now has access to wide-ranged magic spells. All of his attacks, including magic-based ones, can be dodged with the right timing. [[Cure]] commands and [[Shotlock]]s ease this battle significantly. | The second battle is the true battle against Master Xehanort. Like the previous battle, Xehanort will keep a distance, but now has access to wide-ranged magic spells. All of his attacks, including magic-based ones, can be dodged with the right timing. [[Cure]] commands and [[Shotlock]]s ease this battle significantly. | ||
{{Atk-o|BBS|*}} | {{Atk-o|BBS|*}} | ||
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|1.0 | |1.0 | ||
|X | |X | ||
|Warps above the opponent, grabs them with his right hand | |Warps above the opponent, grabs them with his right hand and pushed them down, then hit them with cold air from his left hand. Repeatedly press the {{button|x}} button while being pushed down to escape before being hit by the cold air. | ||
|Only used in the second battle. Generally after a 4-part Combo. | |Only used in the second battle. Generally after a 4-part Combo. | ||
|(cold air) | |(cold air) | ||
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===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
=====Armored Xehanort===== | =====Armored Xehanort===== | ||
[[Sora]] should have several [[Elixir]]s equipped, with [[Curaga]] set as a shortcut. Stocking a [[Kupo Coin]] is also helpful. The [[Ultima Weapon]] will be the most efficient Keyblade to have equipped, but [[Hero's Origin]], [[Shooting Star]], [[Crystal Snow]], [[Hunny Spout]], and [[Wheel of Fate]] are also useful for their Formchanges. | |||
[[Sora]] should have several [[Elixir]]s equipped, with [[Curaga]] set as a shortcut. Stocking a [[Kupo Coin]] is also helpful. The [[Ultima Weapon]] will be the most efficient Keyblade to have equipped, but [[Hero's Origin]], [[Shooting Star]], [[Crystal Snow]], [[Hunny Spout]], and [[Wheel of Fate]] are also useful for their Formchanges | |||
After the [[Replica Xehanort]]s are defeated, Master Xehanort absorbs them and dons his new [[Keyblade Armor]], then reshapes the plaza into a closed chamber to initiate the beginning phase. Keeping track of Xehanort's position can be difficult due to his speed and the size of the arena. [[Airstep]]ping can be used to stay close to Xehanort, but can sometimes result in accidentally leaping to one of the flagpoles dotting the arena | After the [[Replica Xehanort]]s are defeated, Master Xehanort absorbs them and dons his new [[Keyblade Armor]], then reshapes the plaza into a closed chamber to initiate the beginning phase. Keeping track of Xehanort's position can be difficult due to his speed and the size of the arena. [[Airstep]]ping can be used to stay close to Xehanort, but can sometimes result in accidentally leaping to one of the flagpoles dotting the arena. Speedy or homing attacks such as [[Flare Force]], [[Double Arrowguns]], [[Hunny Blasters]], [[Highwind]], and [[Blizzard Blades]] will be useful for dealing damage, while the defensive [[Counter Shield]] can be used for its [[Wrathful Fist]] reprisal. | ||
After getting his health down to a certain point,{{?}}<!--how much--> Xehanort will move the battle underwater, initiating the middle phase. As formchanges cannot be used underwater, Sora will not have access to [[Rage Form]] | After getting his health down to a certain point,{{?}}<!--how much--> Xehanort will move the battle underwater, initiating the middle phase. As formchanges cannot be used underwater, Sora will not have access to [[Rage Form]]. | ||
Finally, after reducing his health even lower,{{?}}<!--how much--> Xehanort will move the battle to the stormy skies above the city, initiating the closing phase. Sora will be alone during this phase, meaning that [[Donald Duck]] and [[Goofy]] cannot heal or support him. Sora should focus on dodging Xehanort's attacks | Finally, after reducing his health even lower,{{?}}<!--how much--> Xehanort will move the battle to the stormy skies above the city, initiating the closing phase. Sora will be alone during this phase, meaning that [[Donald Duck]] and [[Goofy]] cannot heal or support him. Sora should focus on dodging Xehanort's attacks and healing when necessary. | ||
{{Atk-o|KH3|*}} | {{Atk-o|KH3|*}} | ||
{{Atk-m|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}} | {{Atk-m|{{nihongo|'''Continuous Attack'''|連続攻撃|<br>Renzoku Kōgeki}} | ||
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|(crash)<!--激突--> | |(crash)<!--激突--> | ||
|Physical | |Physical | ||
|2.0 | |2.0 (HP to 1)<!--このダメージでは、相手のHPは残り1までしか減らない--> | ||
|X | |X | ||
|— | |— | ||
}} | }} | ||
{{Atk|{{nihongo|''' | {{Atk|{{nihongo|'''Flare'''|フレア|<br>Furea}} | ||
|Neutral | |Neutral | ||
|1.0 | |1.0 | ||
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|△ | |△ | ||
|— | |— | ||
|Generates slender pillars of light, then erects a pillar of fire | |Generates slender pillars of light, then erects a pillar of fire.<!--細い光の柱を発生させ、そこに火柱を立てる--> | ||
| | | | ||
}} | }} | ||
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④火球を並べて放つことを3回くり返す | ④火球を並べて放つことを3回くり返す | ||
--> | --> | ||
|Used after receiving a set amount of damage during the underwater phase. | |Used after receiving a set amount of damage, only during the underwater phase.{{?}} | ||
|(tornado)<!--竜巻--> | |(tornado)<!--竜巻--> | ||
|Neutral | |Neutral | ||
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|X | |X | ||
|— | |— | ||
|Erects a gigantic pillar of fire at the center of the plaza, damaging the surroundings, erects pillars of fire several other places | |Erects a gigantic pillar of fire at the center of the plaza, damaging the surroundings, erects pillars of fire several other places, does things like scattering fireballs or performing "Continuous Attacks"<!--redundant: この連続攻撃の動作や威力倍率などは、『連続攻撃』と同じ--> using his Keyblade, erases the gigantic pillar of fire and draws the opponent to the center of the plaza while engulfing their body in flames, using "Siege Flare" if they are far away,<!--このとき、相手が遠くにいたら『囲みフレア」も使う--> then detonates a big bang (which also sprays rubble in the closing phase) after either enough time has passed or Sora is within range. | ||
<!-- | <!-- | ||
以下の順番で攻撃する | 以下の順番で攻撃する | ||
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⑤大爆発を起こす(終盤戦ではガレキも飛ばす) | ⑤大爆発を起こす(終盤戦ではガレキも飛ばす) | ||
--> | --> | ||
|Used during the opening | |Used during the opening and closing phases. The attack will launch Sora into the air, so [[Glide]] can be used to avoid the pillars. Xehanort will hide within the central pillar, only emerging to perform "Continuous Attacks". [[Dodge Roll]] or [[Air Slide]] can be used to avoid being sucked in to the warping fireballs and the big bang. After using this attack, Xehanort will be vulnerable for a short period. | ||
|(fire pillar)<!--火柱--> | |(fire pillar)<!--火柱--> | ||
|Neutral | |Neutral | ||
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=====Final Battle===== | =====Final Battle===== | ||
With his armor destroyed, Xehanort flees to the top of the tower with Sora and the party in pursuit. Cornered, Xehanort summons the χ-blade and engages the party in one grand final battle. Like the previous battle, Sora should equip [[Elixir]]s and a [[Kupo Coin]] for healing (if not used up yet), and the [[Ultima Weapon]] if possible for offense. | With his armor destroyed, Xehanort flees to the top of the tower with Sora and the party in pursuit. Cornered, Xehanort summons the χ-blade and engages the party in one grand final battle. Like the previous battle, Sora should equip [[Elixir]]s and a [[Kupo Coin]] for healing (if not used up yet), and the [[Ultima Weapon]] if possible for offense. | ||
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|2 | |2 | ||
|Releases cold air from the thrown χ-blade, then smashes three fireballs together, and finally looses three lightning strikes on them.<br>The cold air attack has a 100% chance to {{c|freeze|status}} the target for 3 seconds.<!--投げた武器から冷気を放ったあと、火球を3個ぶつけ、最後に雷を3回落とす[状態異常]冷気のみ「フリーズ(100%/3秒)」--> | |Releases cold air from the thrown χ-blade, then smashes three fireballs together, and finally looses three lightning strikes on them.<br>The cold air attack has a 100% chance to {{c|freeze|status}} the target for 3 seconds.<!--投げた武器から冷気を放ったあと、火球を3個ぶつけ、最後に雷を3回落とす[状態異常]冷気のみ「フリーズ(100%/3秒)」--> | ||
|Call Calamity can be dodged with [[Dodge Roll]]s or deflected with [[Guard]]. However, the timing is quite narrow. The | |Call Calamity can be dodged with [[Dodge Roll]]s or deflected with [[Guard]]. However, the timing is quite narrow. The lightning strikes resemble [[Thundaza]]. | ||
|(cold air)<!--冷気--> | |(cold air)<!--冷気--> | ||
|Blizzard | |Blizzard | ||
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{{Atk-c}} | {{Atk-c}} | ||
{{rc|o|style=kh3}} | {{rc|o|style=kh3}} | ||
{{rc|{{nihongo|'''Return to the Light'''|リターントゥライ|<br>Ritān tu Raito|lit. "Return to Light"}}|Neutral|1.0 x6 + 6.0|During Master Xehanort's Ascension attack, he will drop 1 light orb when attacked, 2 if he flinches from the hit. There are small and large light orbs, determined by the type of attack used. Collecting small orbs recovers 3HP and fills the Situation Meter by 1, collecting large orbs recovers 5HP and fills the Meter by 5.<br> | {{rc|{{nihongo|'''Return to the Light'''|リターントゥライ|<br>Ritān tu Raito|lit. "Return to Light"}}|Neutral|1.0 x6 + 6.0|During Master Xehanort's Ascension attack, he will drop 1 light orb when attacked, 2 if he flinches from the hit. There are small and large light orbs, determined by the type of attack used. Collecting small orbs recovers 3HP and fills the Situation Meter by 1, collecting large orbs recovers 5HP and fills the Meter by 5.<br> | ||
{{rc|{{nihongo|'''Last Ray'''|ラストレイ|<br>Rasuto Rei}}|—|—| | |||
Return to the Light can be used after filling the [[Rage Form]]'s Situation Meter to 100. Dash at Master Xehanort several times before performing a powerful final downwards dash to reclaim Sora's light.}} | |||
{{rc|{{nihongo|'''Last Ray'''|ラストレイ|<br>Rasuto Rei}}|—|—|Can be used once Master Xehanort's HP is at 1. Release the Keyblade's true power. Sora fires a ray of light, but Xehanort counters it with his own, reducing Sora's HP to 1 and triggering a Game Over-like cutscene.}} | |||
{{rc|{{nihongo|'''Trinity'''|トリニティ|<br>Torinit|}}|—|—|Can be used a few seconds after having pressed buttons during the Game Over-like cutscene triggered by Last Ray. Call upon the bonds of friendship, revive Sora, counter the enemy's ray with Donald and Goofy's help, and defeat Master Xehanort.}} | {{rc|{{nihongo|'''Trinity'''|トリニティ|<br>Torinit|}}|—|—|Can be used a few seconds after having pressed buttons during the Game Over-like cutscene triggered by Last Ray. Call upon the bonds of friendship, revive Sora, counter the enemy's ray with Donald and Goofy's help, and defeat Master Xehanort.}} | ||
{{rc|c}} | {{rc|c}} | ||
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====Data Rematch==== | ====Data Rematch==== | ||
Master Xehanort's data is a recreation of his final boss battle. He retains most of his attacks from the final battle, but this time he can [[Formchange]] the χ-blade into a myriad of weapons, such as: a double blade that reduces Sora's maximum HP, a pair of chakrams that stun Sora on impact, a whip that has very long range, spinning bombs that can freeze Sora if they explode, spikes that shoot gold lasers from the sky, and massive aerial cannons that fire large red beams. He often combines the Formchanges with his old attacks. | |||
Master Xehanort's data is a recreation of his final boss battle. He retains most of his attacks from the final battle, but this time he can [[Formchange]] the χ-blade into a myriad of weapons, such as a double blade that | |||
Many of his slashes now unleash spinning bombs that can be guarded at first but will explode, freezing Sora, and as such must be dodged or blocked and dodged. Xehanort also summons spikes that fire multiple beams of light that will fire exactly where Sora is at and as such, must be dodged right before they hit. Xehanort will also make use of giant cannons he manifests in the air that also track Sora before firing. Dodge the moment the cannons finish charging. | Many of his slashes now unleash spinning bombs that can be guarded at first but will explode, freezing Sora, and as such must be dodged or blocked and dodged. Xehanort also summons spikes that fire multiple beams of light that will fire exactly where Sora is at and as such, must be dodged right before they hit. Xehanort will also make use of giant cannons he manifests in the air that also track Sora before firing. Dodge the moment the cannons finish charging. | ||
Xehanort always starts the battle with these two attacks: | Xehanort always starts the battle with these two attacks: | ||
* | * Meteors and lasers: Xehanort fires 2 purple meteors, a third meteor that coincides with unblockable gold lasers, 4 more meteors, and finally a wave of gold lasers. The meteors can be blocked, however the gold lasers cannot. Block the first 2 meteors, dodge the third meteor and the gold lasers simultaneously, block the next 4 meteors, and dodge the wave of gold lasers. | ||
* | * χ-blade throw into Grand Magic: Xehanort appears and throws the χ-blade at Sora, casting Blizzaza and freezing him if it connects or hits the ground. Xehanort follows up with Firaza, Thundaza combined with gold lasers, and another Thundaza with gold lasers. The magic and lasers are unblockable, however the thrown χ-blade is blockable if Sora is somewhat close to Xehanort when it's thrown - so when Xehanort appears, run towards him as he winds up the throw for this chance. Blocking the χ-blade reflects it back at Xehanort, cancels the entire magic sequence, and leaves Xehanort open to attack. | ||
** Outside of the initial sequence, this attack can be anticipated if Xehanort disappears for longer than usual. If that happens, have Sora run towards the edge of the | ** Outside of the initial sequence, this attack can be anticipated if Xehanort disappears for longer than usual. If that happens, have Sora run towards the edge of the Arena, and Xehanort should appear close enough that Sora can block the χ-blade. | ||
Xehanort then calls upon Kingdom Hearts to flood the arena with a golden light, and pillars of light start to orbit out from the center of the arena. After a moment, Xehanort sends a shockwave towards Sora, followed by a spinning bomb, a set of 2 spinning bombs, and another single spinning bomb. Dodge the shockwave, and block-then-dodge-away from the bombs, as the bombs will explode unless Sora gets away from them quickly. Airstep to Xehanort as he throws the second single bomb for a chance to attack. After Xehanort has received some damage, the golden light on the arena will fade away. | Xehanort then calls upon Kingdom Hearts to flood the arena with a golden light, and pillars of light start to orbit out from the center of the arena. After a moment, Xehanort sends a shockwave towards Sora, followed by a spinning bomb, a set of 2 spinning bombs, and another single spinning bomb. Dodge the shockwave, and block-then-dodge-away from the bombs, as the bombs will explode unless Sora gets away from them quickly. Airstep to Xehanort as he throws the second single bomb for a chance to attack. After Xehanort has received some damage, the golden light on the arena will fade away. | ||
For the remainder of Xehanort's first phase, he may use any of the above attacks, or any of the following additional attacks: | For the remainder of Xehanort's first phase, he may use any of the above attacks, or any of the following additional attacks: | ||
* Laser combo: | * Laser combo: 2 waves of gold lasers will appear, followed by a third wave that also has a red laser. Dodge all three. | ||
* Physical combo 1: Xehanort rushes in for a downward physical strike with the χ-blade, then an uppercut, and finally a downward strike. All | * Physical combo 1: Xehanort rushes in for a downward physical strike with the χ-blade, then an uppercut, and finally a downward strike. All 3 strikes can be blocked, and reprisaling as Xehanort finishes the uppercut grants a chance to attack. Alternatively, the uppercut can be dodged, and Sora can strike Xehanort as he finishes it. | ||
* Physical combo 2: Xehanort rushes in, but does the uppercut first. Block-then-reprisal it, or dodge-then-strike for a chance to attack. | * Physical combo 2: Xehanort rushes in, but does the uppercut first. Block-then-reprisal it, or dodge-then-strike for a chance to attack. | ||
* Bombs combo: Xehanort throws 6 spinning bombs, one at a time. Dodge each, then airstep to him as he throws the | * Bombs combo: Xehanort throws 6 spinning bombs, one at a time. Dodge each, then airstep to him as he throws the 6th bomb for a chance to attack. | ||
* Bombs into lasers: Xehanort throws one bomb, followed by rushing in for an uppercut physical strike at the same time as gold lasers spawn. Dodge the bomb, then block the uppercut and immediately reprisal for a chance to attack. The invulnerability granted by the reprisal will protect Sora from the gold lasers. Alternatively, dodge the lasers and the uppercut, then strike Xehanort for an opening. | * Bombs into lasers: Xehanort throws one bomb, followed by rushing in for an uppercut physical strike at the same time as gold lasers spawn. Dodge the bomb, then block the uppercut and immediately reprisal for a chance to attack. The invulnerability granted by the reprisal will protect Sora from the gold lasers. Alternatively, dodge the lasers and the uppercut, then strike Xehanort for an opening. | ||
* Red laser combo: Xehanort fires 6 red lasers, one by one. He re-appears in the center of the arena after the second fires, but disappears soon after the fourth fires. Dodge the first three red lasers, then airstep to Xehanort right as the 4th fires for a chance to attack. If Sora airsteps too early and the 4th red laser has not fired yet, strike Xehanort to stagger him, air slide to avoid the 4th red laser, and then airstep back to Xehanort to continue the combo. | * Red laser combo: Xehanort fires 6 red lasers, one by one. He re-appears in the center of the arena after the second fires, but disappears soon after the fourth fires. Dodge the first three red lasers, then airstep to Xehanort right as the 4th fires for a chance to attack. If Sora airsteps too early and the 4th red laser has not fired yet, strike Xehanort to stagger him, air slide to avoid the 4th red laser, and then airstep back to Xehanort to continue the combo. | ||
At about 7 bars of HP remaining, Xehanort will | At about 7 bars of HP remaining, Xehanort will perform his ultimate attack, summoning a large red emblem and darkening the arena. Various gold and red lasers as well as shadow Xehanorts will attack Sora. Xehanort himself cannot be attacked during this sequence, so focus on surviving. | ||
* First combo: Gold lasers, then 4 shadow strikes. Dodge the lasers, then block the shadow strikes. | * First combo: Gold lasers, then 4 shadow strikes. Dodge the lasers, then block the shadow strikes. | ||
* Second combo: Gold lasers, 4 shadow strikes, and a shadow wielding the χ-blade will | * Second combo: Gold lasers, 4 shadow strikes, and a shadow wielding the χ-blade will transform it into chakrams, followed by a double-bladed weapon. Note that the chakram strike is blockable (but if it hits, Sora will be stunned), while the double-blade strike is unblockable (plus it will reduce Sora's max HP if it hits). | ||
* Third combo: Gold lasers, 4 shadow strikes, double-bladed χ-blade, chakrams. | * Third combo: Gold lasers, 4 shadow strikes, double-bladed χ-blade, chakrams. | ||
* Fourth combo: 4 shadow strikes, red laser. | * Fourth combo: 4 shadow strikes, red laser. | ||
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After Xehanort's ultimate attack concludes, he is in his second phase, and adds the following attacks to his arsenal: | After Xehanort's ultimate attack concludes, he is in his second phase, and adds the following attacks to his arsenal: | ||
* Red laser + bomb + double-blade: Xehanort fires a red laser, followed closely by a bomb, and then a double-blade strike. Dodge each of the three, then strike Xehanort right after the double-blade finishes for a chance to attack. | * Red laser + bomb + double-blade: Xehanort fires a red laser, followed closely by a bomb, and then a double-blade strike. Dodge each of the three, then strike Xehanort right after the double-blade finishes for a chance to attack. | ||
* | * χ-blade transformation combo 1: Xehanort attacks with a whip, then chakrams, double-blade twice, chakrams twice, and finally double-blade. The whip and chakrams can be blocked, however the double-blade still cannot be blocked. Strike Xehanort after dodging the last double-blade for a chance to attack. | ||
* | * χ-blade transformation combo 2: Chakrams twice, whip, chakrams, double-blade. Strike after dodging the double-blade for a chance to attack. | ||
===''Kingdom Hearts Melody of Memory''=== | ===''Kingdom Hearts Melody of Memory''=== |