Editing Game:Braig

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==Strategy==
==Strategy==
===Terra's scenario===
===Terra's scenario===
[[File:Versus Braig (Terra) KHBBS.png|thumb|right|Braig about to fight against Terra in Radiant Garden.]]
At the start of the battle, Braig will warp to a high platform that is out of attack range. He will then proceed to fire energy bullets at Terra from afar in a style similar to a sniper. One way to handle this attack is to chain Slide abilities together until the boss ceases fire. Another is to stand in the line of fire, and use Guard. This will then deflect the bullets back at Braig, damaging him and decreasing the time he stays on the platform.
At the start of the battle, Braig will warp to a high platform that is out of attack range. He will then proceed to fire energy bullets at Terra from afar in a style similar to a sniper. One way to handle this attack is to chain Slide abilities together until the boss ceases fire. Another is to stand in the line of fire, and use Guard. This will then deflect the bullets back at Braig, damaging him and decreasing the time he stays on the platform.


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Once enough of Braig's HP has been depleted, he will warp back to the platform. The same strategy should be used to avoid his attacks, Sliding or Guarding. He will do this several times over the course of the battle. When Braig comes down to the ground after shooting from the air, he will most likely either charge up for a big shot or will fire bullets while running at an incredibly high speed. Be ready for those attacks.
Once enough of Braig's HP has been depleted, he will warp back to the platform. The same strategy should be used to avoid his attacks, Sliding or Guarding. He will do this several times over the course of the battle. When Braig comes down to the ground after shooting from the air, he will most likely either charge up for a big shot or will fire bullets while running at an incredibly high speed. Be ready for those attacks.
Braig should not be that much of a challenge to defeat. So long as Terra makes full use of the Slide and possibly Guard abilities, depleting his HP and finishing the battle with minimal damage is quite doable. Should the player wish to attack, they can do so before Braig fires or when he is charging his Arrowguns' power. Magic is also most wisely used at this time. While Terra has access to [[Shotlock]]s, [[Command Style]]s, and [[D-Link]]s, Braig's constant warping makes it hard to make full use of the special abilities granted by them. Patience is the key in this battle.
Braig should not be that much of a challenge to defeat. So long as Terra makes full use of the Slide and possibly Guard abilities, depleting his HP and finishing the battle with minimal damage is quite doable. Should the player wish to attack, they can do so before Braig fires or when he is charging his Arrowguns' power. Magic is also most wisely used at this time. While Terra has access to [[Shotlock]]s, [[Command Style]]s, and [[D-Link]]s, Braig's constant warping makes it hard to make full use of the special abilities granted by them. Patience is the key in this battle.
{{atk-o|bbs}}
{{atk-o|bbs}}
{{atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Physical|—|0.5 per hit|◯|While on the ground, or upside-down in the air, fires a set of 4 homing bullets.}}
{{atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Physical|—|0.5 per hit|◯|While on the ground, or upside-down in the air, fires a set of 4 homing bullets.}}
{{atk-m|{{nihongo|'''Dash Shot'''|ダッシュショット|<br>Dasshu Shotto}}|Bullet|Physical|—|0.5 per hit|◯|Fires homing bullets while running around the opponent. Can also damage the opponent by running into them.||Running|Physical|—|1.5|△}}
{{atk-m|{{nihongo|'''Dash Shot'''|ダッシュショット|<br>Dasshu Shotto}}|Bullet|Physical|—|0.5 per hit|◯|Fires homing bullets while running around the opponent. Can also damage the opponent by running into them.||Running|Physical|—|1.5|△}}
{{atk|{{nihongo|'''[[Charged Shot]]'''|チャージショット|<br>Chāji Shotto|lit. "Charge Shot"}}|Neutral|—|3.0|X|Charges energy for about 3 seconds before firing a huge bullet.}}
{{atk|{{nihongo|'''Charge Shot'''|チャージショット|<br>Chāji Shotto}}|Neutral|—|3.0|X|Charges energy for about 3 seconds before firing a huge bullet.}}
{{atk|{{nihongo|'''Sniping'''|狙撃|<br>Sogeki}}|Physical|—|2.0 per hit|◯|Combines his left and right gun, and aims and fires bullets from a high place for around 15 seconds.}}
{{atk|{{nihongo|'''Sniping'''|狙撃|<br>Sogeki}}|Physical|—|2.0 per hit|◯|Combines his left and right gun, and aims and fires bullets from a high place for around 15 seconds.}}
{{atk-c}}
{{atk-c}}


===Aqua's scenario===
===Aqua's scenario===
[[File:Versus Braig (Aqua) KHBBS.png|thumb|right|Braig about to fight against Aqua in the Keyblade Graveyard.]]
As he has given into the darkness, Braig's powers have multiplied since his battle with Terra. As he has access to new attacks, and Aqua's battle style is different than Terra's, a different strategy must be followed. As with Braig's battle with Terra, Aqua has access to Shotlocks, Command Styles, and D-Links. However, the boss's constant warping will make it challenging to fully benefit from these special powers and abilities.
As he has given into the darkness, Braig's powers have multiplied since his battle with Terra. As he has access to new attacks, and Aqua's battle style is different than Terra's, a different strategy must be followed. As with Braig's battle with Terra, Aqua has access to Shotlocks, Command Styles, and D-Links. However, the boss's constant warping will make it challenging to fully benefit from these special powers and abilities.


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{{atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Physical|—|0.5 per hit|◯|While on the ground, or upside-down in the air, fires a set of 4 homing bullets.}}
{{atk|{{nihongo|'''Shot'''|ショット|<br>Shotto}}|Physical|—|0.5 per hit|◯|While on the ground, or upside-down in the air, fires a set of 4 homing bullets.}}
{{atk-m|{{nihongo|'''Dash Shot'''|ダッシュショット|<br>Dasshu Shotto}}|Bullet|Physical|—|0.5 per hit|◯|Fires homing bullets while running around the opponent. Can also damage the opponent by running into them. If he hits a wall, he changes the attack to "Assault Shot".||Running|Neutral|—|1.5|X}}
{{atk-m|{{nihongo|'''Dash Shot'''|ダッシュショット|<br>Dasshu Shotto}}|Bullet|Physical|—|0.5 per hit|◯|Fires homing bullets while running around the opponent. Can also damage the opponent by running into them. If he hits a wall, he changes the attack to "Assault Shot".||Running|Neutral|—|1.5|X}}
{{atk|{{nihongo|'''[[Charged Shot]]'''|チャージショット|<br>Chāji Shotto|lit. "Charge Shot"}}|Neutral|—|3.0|X|Charges energy for about 3 seconds before firing a huge bullet.}}
{{atk|{{nihongo|'''Charge Shot'''|チャージショット|<br>Chāji Shotto}}|Neutral|—|3.0|X|Charges energy for about 3 seconds before firing a huge bullet.}}
{{atk-m|{{nihongo|'''Assault Shot'''|アサルトショット|<br>Asaruto Shotto}}|Bullet|Physical|—|0.5 per hit|◯|While charging at the opponent, fires bullets diagonally forward.||Body blow|Neutral|—|1.0|X}}
{{atk-m|{{nihongo|'''Assault Shot'''|アサルトショット|<br>Asaruto Shotto}}|Bullet|Physical|—|0.5 per hit|◯|While charging at the opponent, fires bullets diagonally forward.||Body blow|Neutral|—|1.0|X}}
{{atk|{{nihongo|'''Round Shot'''|ラウンドショット|<br>Raundo Shotto}}|Physical|—|0.5 per hit|◯|Fires bullets while turning sideways.}}
{{atk|{{nihongo|'''Round Shot'''|ラウンドショット|<br>Raundo Shotto}}|Physical|—|0.5 per hit|◯|Fires bullets while turning sideways.}}
{{atk|{{nihongo|'''[[Ultimate Shot]]'''|アルテマショット|<br>Arutema Shotto|lit. "Ultima Shot"}}|Neutral|—|1.5 per hit|X|Fires a large amount of purple bullets from the sky. When the bullets touch the ground, they remain for a while, damaging the opponent on contact.}}
{{atk|{{nihongo|'''Ultima Shot'''|アルテマショット|<br>Arutema Shotto}}|Neutral|—|1.5 per hit|X|Fires a large amount of purple bullets from the sky. When the bullets touch the ground, they remain for a while, damaging the opponent on contact.}}
{{atk-c}}
{{atk-c}}


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