Editing Doorknob

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|image=[[File:Doorknob KHREC.png|170px]]
|image=[[File:Doorknob KHREC.png|170px]]
|game1=Kingdom Hearts
|game1=Kingdom Hearts
|game2=Kingdom Hearts coded
|game2=Kingdom Hearts 358/2 Days
|game3=Kingdom Hearts 358/2 Days
|game3=Kingdom Hearts coded
|game4=Kingdom Hearts χ
|game4=Kingdom Hearts χ
|katakana=ドアノブ  
|katakana=ドアノブ  
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|journalKH=A talking doorknob in the door to Wonderland. To enter, you must turn him—and "One good turn deserves another," as he would say.<br><br>Doorknob was the only character in "Alice in Wonderland" (1951) who didn't first appear in the original story.
|journalKH=A talking doorknob in the door to Wonderland. To enter, you must turn him—and "One good turn deserves another," as he would say.<br><br>Doorknob was the only character in "Alice in Wonderland" (1951) who didn't first appear in the original story.
}}
}}
{{Q|What a racket. How's a doorknob to get any sleep?|The Doorknob}}
The '''Doorknob''' appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts 358/2 Days]]'', and ''[[Kingdom Hearts coded]]''. The Doorknob's mouth contains the Keyhole to [[Wonderland]].
The '''Doorknob''' appears in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts coded]]'', and ''[[Kingdom Hearts 358/2 Days]]''. The Doorknob's mouth contains the Keyhole to [[Wonderland]].


==Story==
==Story==
===''Kingdom Hearts χ''===
{{sec-stub}}
===''Kingdom Hearts''===
===''Kingdom Hearts''===
[[Sora]], [[Donald]], and [[Goofy]] followed the [[White Rabbit]] into the [[Bizarre Room]]. As soon as they enter, they see that the White Rabbit has shrunk and ran through a small door. Sora and his friends look at the door and wonder how the White Rabbit got so small. Much to their surprise, the Doorknob starts talking and tells them to try the bottle on the table, then goes back to sleep. Much later, Sora comes back to the room and defeats the [[Trickmaster]]. The Doorknob wakes up after the battle and yawns to reveal Wonderland's [[Keyhole]], which is inside of his mouth. Afterward, the Doorknob goes back to sleep.
[[Sora]], [[Donald]], and [[Goofy]] followed the [[White Rabbit]] into the [[Bizarre Room]]. As soon as they enter, they see that the White Rabbit has shrunk and ran through a small door. Sora and his friends look at the door and wonder how the White Rabbit got so small. Much to their surprise, the Doorknob starts talking and tells them to try the bottle on the table, then goes back to sleep. Much later, Sora comes back to the room and defeats the [[Trickmaster]]. The Doorknob wakes up after the battle and yawns to reveal Wonderland's [[Keyhole]], which is inside of his mouth. Afterward, the Doorknob goes back to sleep.
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===''Kingdom Hearts 358/2 Days''===
===''Kingdom Hearts 358/2 Days''===
When [[Roxas]] first visits Wonderland and enters the Bizarre Room, he is originally trying to find the White Rabbit that ran past him, but finds the Doorknob instead. The Doorknob tells Roxas that the Rabbit drank from the bottle on the table. Roxas, being confused, asks the Doorknob about the White Rabbit and the door, but the Doorknob is fast asleep and won't answer.
When [[Roxas]] first visits Wonderland and enters the Bizarre Room, he is originally trying to find the White Rabbit that ran past him, but finds the Doorknob instead. The Doorknob tells Roxas that the Rabbit drank from the bottle on the table. Roxas, being confused, asks the Doorknob about the White Rabbit and the door, but the Doorknob is fast asleep and won’t answer.


===''Kingdom Hearts coded''===
===''Kingdom Hearts coded''===
While exploring the Bizarre Room, [[Data-Sora]] sees the Doorknob, who has been turned sideways due to the bugs. Data-Sora volunteers to eradicate the bugs afflicting the Doorknob, and after Data-Sora returns from the [[System Sector]] in question, he receives the "Doorknob" [[Inkling]].<!--optional-->
While exploring the Bizarre Room, [[Data-Sora]] sees the Doorknob, who has been turned sideways due to the bugs. Data-Sora volunteers to eradicate the bugs afflicting the Doorknob, and after Data-Sora returns from the [[System Sector]] in question, he receives the "Doorknob" [[Inkling]].<!--optional-->


==Design==
==Appearance==
The Doorknob is, true to his name, a sentient, gold door handle. His {{w|Escutcheon (furniture)|escutcheon plate}} is shaped like an elongated trapezoid with a semi-circle bump on the bottom and a curly design on the top, giving the Doorknob the appearance of having a chin and hair, respectively. A gold screw on each bottom corner of the plate keeps the Doorknob attached to his door. He has close-set, beady yellow eyes and what seem to be black "eyebrows", though these may actually be engravings on the Doorknob's plate rather than hair. The Doorknob's prominent bulbous nose is actually the knob part of a doorknob, the part that is turned to open the door, something the Doorknob doesn't pretend to enjoy. His mouth is the keyhole part of a doorknob (as well as the Keyhole of Wonderland), though it is not fixed in place like it should be; the Doorknob has no problems moving his "lips" to talk.
The Doorknob is, true to his name, a sentient, gold door handle. His {{w|Escutcheon (furniture)|escutcheon plate}} is shaped like an elongated trapezoid with a semi-circle bump on the bottom and a curly design on the top, giving the Doorknob the appearance of having a chin and hair, respectively. A gold screw on each bottom corner of the plate keeps the Doorknob attached to his door. He has close-set, beady yellow eyes and what seem to be black "eyebrows", though these may actually be engravings on the Doorknob's plate rather than hair. The Doorknob's prominent bulbous nose is actually the knob part of a doorknob, the part that is turned to open the door, something the Doorknob doesn't pretend to enjoy. His mouth is the keyhole part of a doorknob (as well as the Keyhole of Wonderland), though it is not fixed in place like it should be; the Doorknob has no problems moving his "lips" to talk.


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==Personality==
==Personality==
The Doorknob is not particularly helpful, caring only about getting sleep. He is lazy, quite obviously, as a short cutscene is always played that shows the Doorknob snoring when approaching him. He does, however, offer some help, as he tells Sora that he is too big, and that he will need to drink the potion. He is also rather acerbic, as shown when [[Goofy]] offers a pleasant "G'mornin" in ''Kingdom Hearts'' and he bluntly replies, "Goodnight! I need a bit more sleep."
The Doorknob is not particularly helpful, caring only about getting sleep. He is lazy, quite obviously, as a short cutscene is always played when approaching him that shows the Doorknob snoring. He does, however, offer some help, as he tells Sora that he is too big, and that he will need to drink the potion. He is also rather acerbic, as shown when [[Goofy]] offers a pleasurable "G'mornin" in ''Kingdom Hearts'' and he bluntly says, "Goodnight! I need a bit more sleep."


==Origin==
==Origin==
The Doorknob first appeared in Walt Disney's 1951 film ''Alice in Wonderland'' as a minor character. After falling down the rabbit hole, Alice meets the Doorknob, who acts as the doorway to Wonderland. When Alice asks to pass, the Doorknob instructs her to drink a bottle of liquid to shrink herself in order to pass. Unfortunately, she leaves the key that was supposed to open the Doorknob on a table. He then tells her to eat a sweet to make herself large again, but this backfires and makes her into a giant. When Alice drinks the shrinking potion once more, she becomes trapped inside in the now-empty bottle and travels into Wonderland through the Doorknob's mouth. At the climax of the movie, the Doorknob encounters Alice when she is trying to escape from the Queen of Hearts, but he is locked. However, he informs her that she is already outside and was just asleep.
The Doorknob first appeared in Walt Disney's 1951 film ''Alice in Wonderland'' as a minor character. After falling down the rabbit hole, Alice meets the Doorknob, who acts as the doorway to Wonderland. When Alice asks to pass, the Doorknob instructs her to drink a bottle of liquid to shrink herself in order to pass. Unfortunately, she left the key on a table that was supposed to open the Doorknob. He then tells her eat a sweet that would make herself large, but this backfired and made her into a huge giant. Once Alice drank the shrinking potion once more, she becomes trap inside in the now-empty bottle and travels into Wonderland through the Doorknob's mouth. At the climax of the movie, the Doorknob encounters Alice when she was trying to escape from the Queen of Hearts, but he was locked. However, he informs that she was already outside and was just asleep.
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{{KH1}}
{{KH1}}
{{358}}
{{358}}
{{Coded}}
{{Coded}}
{{XChi}}
{{XChi}}
[[Category:Neutral characters]]

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